Searched refs:noChange (Results 1 – 1 of 1) sorted by relevance
3369 bool noChange = true; in NineDevice9_SetVertexShaderConstantB() local3372 noChange = false; in NineDevice9_SetVertexShaderConstantB()3374 if (noChange) in NineDevice9_SetVertexShaderConstantB()3774 bool noChange = true; in NineDevice9_SetPixelShaderConstantB() local3777 noChange = false; in NineDevice9_SetPixelShaderConstantB()3779 if (noChange) in NineDevice9_SetPixelShaderConstantB()