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Searched refs:no_spill (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4_reg_allocate.cpp382 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() argument
391 no_spill[i] = alloc.sizes[i] != 1 && alloc.sizes[i] != 2; in evaluate_spill_costs()
401 if (inst->src[i].file == VGRF && !no_spill[inst->src[i].nr]) { in evaluate_spill_costs()
411 no_spill[inst->src[i].nr] = true; in evaluate_spill_costs()
421 no_spill[inst->src[i].nr] = true; in evaluate_spill_costs()
431 no_spill[inst->src[i].nr] = true; in evaluate_spill_costs()
435 if (inst->dst.file == VGRF && !no_spill[inst->dst.nr]) { in evaluate_spill_costs()
439 no_spill[inst->dst.nr] = true; in evaluate_spill_costs()
448 no_spill[inst->dst.nr] = true; in evaluate_spill_costs()
457 no_spill[inst->dst.nr] = true; in evaluate_spill_costs()
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Dbrw_fs_reg_allocate.cpp811 bool no_spill[this->alloc.count]; in choose_spill_reg() local
815 no_spill[i] = false; in choose_spill_reg()
852 no_spill[inst->src[0].nr] = true; in choose_spill_reg()
858 no_spill[inst->dst.nr] = true; in choose_spill_reg()
867 if (!no_spill[i]) in choose_spill_reg()
Dbrw_vec4.h134 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
Dbrw_vec4.cpp2709 bool no_spill[alloc.count]; in run() local
2710 evaluate_spill_costs(spill_costs, no_spill); in run()
2712 if (no_spill[i]) in run()