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/external/mesa3d/src/mesa/main/
Ddlist.c1325 GLuint nopNode; in dlist_alloc() local
1345 nopNode = 1; in dlist_alloc()
1348 nopNode = 0; in dlist_alloc()
1351 if (ctx->ListState.CurrentPos + nopNode + numNodes + contNodes in dlist_alloc()
1377 nopNode = sizeof(void *) > sizeof(Node) && align8; in dlist_alloc()
1381 if (nopNode) { in dlist_alloc()
1389 ctx->ListState.CurrentPos += nopNode + numNodes; in dlist_alloc()