Searched refs:normal4 (Results 1 – 1 of 1) sorted by relevance
1041 const tcu::Vec4 normal4 = tcu::Vec4(normal2.x(), normal2.y(), 0, 0); in init() local1044 const tcu::Vec4 p0 = v0 + normal4 * offset; in init()1045 const tcu::Vec4 p1 = v0 - normal4 * offset; in init()1046 const tcu::Vec4 p2 = v1 - normal4 * offset; in init()1047 const tcu::Vec4 p3 = v1 + normal4 * offset; in init()