Searched refs:normalizedMap (Results 1 – 1 of 1) sorted by relevance
1166 LocalPointer<UVector32> normalizedMap(new UVector32(status), status); in divideUpDictionaryRange() local1195 while (normalizedMap->size() < normalizedInput.length()) { in divideUpDictionaryRange()1196 normalizedMap->addElement(fragmentOriginalStart, status); in divideUpDictionaryRange()1202 U_ASSERT(normalizedMap->size() == normalizedInput.length()); in divideUpDictionaryRange()1205 normalizedMap->addElement(nativeEnd, status); in divideUpDictionaryRange()1207 inputMap.moveFrom(normalizedMap); in divideUpDictionaryRange()