Searched refs:notAProgram (Results 1 – 1 of 1) sorted by relevance
239 const GLuint notAProgram = ctx.glCreateProgram(); in attach_shader() local242 ctx.glDeleteProgram(notAProgram); in attach_shader()259 ctx.glAttachShader(notAProgram, shader1); in attach_shader()261 ctx.glAttachShader(notAProgram, notAShader); in attach_shader()288 const GLuint notAProgram = ctx.glCreateProgram(); in detach_shader() local291 ctx.glDeleteProgram(notAProgram); in detach_shader()294 ctx.glDetachShader(notAProgram, shader); in detach_shader()298 ctx.glDetachShader(notAProgram, notAShader); in detach_shader()327 const GLuint notAProgram = ctx.glCreateProgram(); in link_program() local328 ctx.glDeleteProgram(notAProgram); in link_program()[all …]