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Searched refs:nr_lights (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dffvertex_prog.c1026 GLuint nr_lights = 0, count = 0; in build_lighting() local
1044 nr_lights++; in build_lighting()
1102 if (nr_lights == 0) { in build_lighting()
1180 if (count == nr_lights) { in build_lighting()
1235 if (count == nr_lights) { in build_lighting()