Searched refs:numBlendWeights (Results 1 – 1 of 1) sorted by relevance
378 int numBlendWeights = 0; in computeFVF() local414 numBlendWeights += element.Type + 1; in computeFVF()498 if(numBlendWeights != 0) in computeFVF()510 if(numBlendWeights) in computeFVF()512 positionMask += numBlendWeights + 1; in computeFVF()