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Searched refs:numCells (Results 1 – 6 of 6) sorted by relevance

/external/pdfium/xfa/fxfa/
Dcxfa_ffnumericedit.cpp57 Optional<int32_t> numCells = m_pNode->GetWidgetAcc()->GetNumberOfCells(); in UpdateWidgetProperty() local
58 if (numCells && *numCells > 0) { in UpdateWidgetProperty()
60 pWidget->SetLimit(*numCells); in UpdateWidgetProperty()
Dcxfa_ffdatetimeedit.cpp88 Optional<int32_t> numCells = m_pNode->GetWidgetAcc()->GetNumberOfCells(); in UpdateWidgetProperty() local
89 if (numCells && *numCells > 0) { in UpdateWidgetProperty()
91 pWidget->SetEditLimit(*numCells); in UpdateWidgetProperty()
Dcxfa_fftextedit.cpp95 Optional<int32_t> numCells = m_pNode->GetWidgetAcc()->GetNumberOfCells(); in UpdateWidgetProperty() local
96 if (!numCells) { in UpdateWidgetProperty()
98 } else if (*numCells == 0) { in UpdateWidgetProperty()
103 pWidget->SetLimit(*numCells); in UpdateWidgetProperty()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawShaderViewportIndexTests.cpp429 std::vector<UVec4> generateGrid (const int numCells, const UVec2& renderSize) in generateGrid() argument
431 const int numCols = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(numCells))); in generateGrid()
432 …const int numRows = deCeilFloatToInt32(static_cast<float>(numCells) / static_cast<float>(numCols)… in generateGrid()
437 cells.reserve(numCells); in generateGrid()
442 for (int cellNdx = 0; cellNdx < numCells; ++cellNdx) in generateGrid()
DvktDrawShaderLayerTests.cpp653 std::vector<UVec4> generateGrid (const int numCells, const UVec2& renderSize) in generateGrid() argument
655 const int numCols = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(numCells))); in generateGrid()
656 …const int numRows = deCeilFloatToInt32(static_cast<float>(numCells) / static_cast<float>(numCols)… in generateGrid()
661 cells.reserve(numCells); in generateGrid()
666 for (int cellNdx = 0; cellNdx < numCells; ++cellNdx) in generateGrid()
/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingTests.cpp1003 const int numCells = GRID_SIZE*GRID_SIZE; in createBuffers() local
1004 const int numPositionCells = (instanced) ? (1) : (numCells); in createBuffers()
1007 const int numColorOffsetElements = numInstanceElementsPerCell * numCells; in createBuffers()