/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedBlending.cpp | 136 int numComponents = NumComponents(format); in iterate() local 140 static_cast<unsigned int>((numComponents >= 2 ? colors[0].y() : 0.0f) * 255), in iterate() 141 static_cast<unsigned int>((numComponents >= 3 ? colors[0].z() : 0.0f) * 255), in iterate() 142 static_cast<unsigned int>((numComponents == 4 ? background.w() : 1.0f) * 255)), in iterate() 145 static_cast<unsigned int>((numComponents >= 2 ? background.y() : 0.0f) * 255), in iterate() 146 static_cast<unsigned int>((numComponents >= 3 ? background.z() : 0.0f) * 255), in iterate() 147 static_cast<unsigned int>((numComponents == 4 ? colors[1].w() : 1.0f) * 255)), in iterate() 150 static_cast<unsigned int>((colors[2].x() * (numComponents == 4 ? colors[2].w() : 1.0f) - in iterate() 151 background.x() * (numComponents == 4 ? background.w() : 1.0f)) * in iterate() 153 static_cast<unsigned int>((numComponents >= 2 ? in iterate() [all …]
|
D | esextcDrawBuffersIndexedColorMasks.cpp | 205 int numComponents = NumComponents(format); in iterate() local 220 e = tcu::UVec4(e.x(), numComponents >= 2 ? e.y() : 0, numComponents >= 3 ? e.z() : 0, in iterate() 221 numComponents == 4 ? e.w() : 255); in iterate() 244 e = tcu::UVec4(e.x(), numComponents >= 2 ? e.y() : 0, numComponents >= 3 ? e.z() : 0, in iterate() 245 numComponents == 4 ? e.w() : 1); in iterate() 266 e = tcu::UVec4(e.x(), numComponents >= 2 ? e.y() : 0, numComponents >= 3 ? e.z() : 0, in iterate() 267 numComponents == 4 ? e.w() : 1); in iterate()
|
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmVariableInitTests.cpp | 57 int numComponents; member 160 const int numComponents = params[paramIdx].numComponents; in addComputeVariableInitPrivateTest() local 161 const int numElements = numFloats / numComponents; in addComputeVariableInitPrivateTest() 164 shaderSpec["arrayStride"] = de::toString(numComponents * 4); in addComputeVariableInitPrivateTest() 244 const int numComponents = params[paramIdx].numComponents; in addGraphicsVariableInitPrivateTest() local 245 const int numElements = numFloats / numComponents; in addGraphicsVariableInitPrivateTest() 248 shaderSpec["arrayStride"] = de::toString(numComponents * 4); in addGraphicsVariableInitPrivateTest() 581 const deUint32 numComponents = params[paramIdx].numComponents; in addGraphicsVariableInitOutputTest() local 585 expectedOutput.reserve(numComponents); in addGraphicsVariableInitOutputTest() 586 for (deUint32 numIdx = 0; numIdx < numComponents; ++numIdx) in addGraphicsVariableInitOutputTest()
|
/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 185 const int numComponents = attribType.getNumElements(); in shadeVertices() local 188 DE_ASSERT(attribType.isFloatOrVec() && de::inRange(numComponents, 1, 4)); in shadeVertices() 197 if (numComponents >= 2) access.component(1).asFloat(ndx) = attribValue[1]; in shadeVertices() 198 if (numComponents >= 3) access.component(2).asFloat(ndx) = attribValue[2]; in shadeVertices() 199 if (numComponents >= 4) access.component(3).asFloat(ndx) = attribValue[3]; in shadeVertices() 226 const int numComponents = varType.getNumElements(); in shadeVertices() local 229 DE_ASSERT(varType.isFloatOrVec() && de::inRange(numComponents, 1, 4)); in shadeVertices() 238 if (numComponents >= 2) dst[1] = access.component(1).asFloat(ndx); in shadeVertices() 239 if (numComponents >= 3) dst[2] = access.component(2).asFloat(ndx); in shadeVertices() 240 if (numComponents >= 4) dst[3] = access.component(3).asFloat(ndx); in shadeVertices() [all …]
|
D | glsLongStressCase.cpp | 994 const int numComponents = glu::getDataTypeScalarSize(attrSpec.type); in generateRandomAttribData() local 1001 dataSizeBytesDst = numComponents*componentSize*numVertices; in generateRandomAttribData() 1010 for (int compNdx = 0; compNdx < numComponents; compNdx++) in generateRandomAttribData() 1011 …data[vtxNdx*numComponents + compNdx] = rnd.getFloat(attrSpec.minValue.f[compNdx], attrSpec.maxValu… in generateRandomAttribData() 1020 for (int compNdx = 0; compNdx < numComponents; compNdx++) in generateRandomAttribData() 1021 …data[vtxNdx*numComponents + compNdx] = rnd.getInt(attrSpec.minValue.i[compNdx], attrSpec.maxValue.… in generateRandomAttribData() 1031 const int numComponents = glu::getDataTypeScalarSize(attrSpec.type); in generateRandomPositionAttribData() local 1032 DE_ASSERT(numComponents >= 2); in generateRandomPositionAttribData() 1035 if (numComponents > 2) in generateRandomPositionAttribData() 1040 data[vtxNdx*numComponents + 2] = -1.0f; in generateRandomPositionAttribData() [all …]
|
D | glsShaderPerformanceMeasurer.cpp | 79 const int numComponents = 4; in generateVertices() local 92 for (int compNdx = 0; compNdx < numComponents; compNdx++) in generateVertices() 93 …dst[getVtxIndex(x, y, gridSizeX)*numComponents + compNdx] = triQuadInterpolate(xf, yf, tcu::Vec4(s… in generateVertices()
|
D | glsFragOpInteractionCase.cpp | 136 entry.pointer.numComponents, in getEntryWithPointer() 147 DE_ASSERT(pointer.numComponents == Size); in setVertex() 323 …ctx.vertexAttribPointer(attribLoc, bindingPtr.pointer.numComponents, GL_FLOAT, GL_FALSE, bindingPt… in setupAttributes() 542 const int numComponents = varType.getNumElements(); in iterate() local 552 switch (numComponents) in iterate()
|
D | glsRandomShaderCase.cpp | 161 int numComponents = input->getVariable()->getType().getNumElements(); in init() local 173 float* dst = &vtxArray.getVertices()[vtxNdx*numComponents]; in init() 178 DE_ASSERT(numComponents == 4); in init() 186 for (int compNdx = 0; compNdx < numComponents; compNdx++) in init()
|
/external/deqp/framework/opengl/ |
D | gluDrawUtil.hpp | 116 int numComponents; //!< Number of components per element. member 125 , numComponents (numComponents_) in VertexArrayPointer() 135 , numComponents (0) in VertexArrayPointer() 246 inline VertexArrayBinding NAME (const std::string& name, int offset, int numComponents, int numElem… 248 …Binding(BindingPoint(name, offset), VertexArrayPointer(TYPE, CONVERT, numComponents, numElements, … 250 inline VertexArrayBinding NAME (const std::string& name, int numComponents, int numElements, int st… 252 return NAME(name, 0, numComponents, numElements, stride, data); \ 254 inline VertexArrayBinding NAME (int location, int numComponents, int numElements, int stride, const… 256 …return VertexArrayBinding(BindingPoint(location), VertexArrayPointer(TYPE, CONVERT, numComponents,…
|
D | gluDrawUtil.cpp | 46 int numComponents; member 61 , numComponents (numComponents_) in VertexAttributeDescriptor() 72 , numComponents (0) in VertexAttributeDescriptor() 278 const int elementSize = getVtxCompSize(va.pointer.componentType)*va.pointer.numComponents; in appendAttributeNonStrided() 287 va.pointer.numComponents, in appendAttributeNonStrided() 304 dstVA.numComponents == srcPtr.numComponents && in copyToLayout() 307 const int elementSize = getVtxCompSize(dstVA.componentType)*dstVA.numComponents; in copyToLayout() 396 vertexArray.pointer.numComponents, in getUserPointerDescriptor() 416 gl.vertexAttribIPointer(va.location, va.numComponents, compTypeGL, va.stride, va.pointer); in setVertexAttribPointer() 418 …gl.vertexAttribPointer(va.location, va.numComponents, compTypeGL, va.convert == VTX_COMP_CONVERT_N… in setVertexAttribPointer()
|
/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
D | simdintrin.h | 266 template<UINT Attrib, UINT Comp, UINT numComponents = 4> 269 const float *pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponent() 270 const float *pInterpB = &pInterpBuffer[Attrib * 3 * numComponents + numComponents + Comp]; in InterpolateComponent() 271 const float *pInterpC = &pInterpBuffer[Attrib * 3 * numComponents + numComponents * 2 + Comp]; in InterpolateComponent() 286 template<UINT Attrib, UINT Comp, UINT numComponents = 4> 289 const float *pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponentFlat() 301 template<UINT Attrib, UINT Comp, UINT numComponents = 4> 304 const float *pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponent() 305 const float *pInterpB = &pInterpBuffer[Attrib * 3 * numComponents + numComponents + Comp]; in InterpolateComponent() 306 const float *pInterpC = &pInterpBuffer[Attrib * 3 * numComponents + numComponents * 2 + Comp]; in InterpolateComponent()
|
/external/skqp/src/images/ |
D | SkJpegEncoder.cpp | 79 int numComponents = 0; in setParams() local 84 numComponents = 4; in setParams() 89 numComponents = 4; in setParams() 94 numComponents = 3; in setParams() 103 numComponents = 3; in setParams() 108 numComponents = 1; in setParams() 118 numComponents = 4; in setParams() 127 fCInfo.input_components = numComponents; in setParams()
|
/external/skia/src/images/ |
D | SkJpegEncoder.cpp | 79 int numComponents = 0; in setParams() local 84 numComponents = 4; in setParams() 89 numComponents = 4; in setParams() 94 numComponents = 3; in setParams() 103 numComponents = 3; in setParams() 108 numComponents = 1; in setParams() 118 numComponents = 4; in setParams() 127 fCInfo.input_components = numComponents; in setParams()
|
/external/deqp/modules/gles2/performance/ |
D | es2pShaderControlStatementTests.cpp | 304 const int numComponents = 4; in init() local 308 m_comparisonValueArray.resize(numVertices * numComponents); in init() 313 if (i % numComponents == 0) in init() 314 m_comparisonValueArray[i] = (i / numComponents) % 2 == 0 ? +1.0f : -1.0f; in init() 359 const int numComponents = 4; in setupProgram() local 362 …DE_ASSERT((int)m_comparisonValueArray.size() == numComponents * (getGridWidth() + 1) * (getGridHei… in setupProgram() 368 …gl.vertexAttribPointer(compareAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL… in setupProgram() 580 const int numComponents = 4; in init() local 584 m_boundArray.resize(numVertices * numComponents); in init() 589 if (i % numComponents == 0) in init() [all …]
|
/external/deqp/modules/gles3/performance/ |
D | es3pShaderControlStatementTests.cpp | 308 const int numComponents = 4; in init() local 312 m_comparisonValueArray.resize(numVertices * numComponents); in init() 317 if (i % numComponents == 0) in init() 318 m_comparisonValueArray[i] = (i / numComponents) % 2 == 0 ? +1.0f : -1.0f; in init() 363 const int numComponents = 4; in setupProgram() local 366 …DE_ASSERT((int)m_comparisonValueArray.size() == numComponents * (getGridWidth() + 1) * (getGridHei… in setupProgram() 372 …gl.vertexAttribPointer(compareAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL… in setupProgram() 588 const int numComponents = 4; in init() local 592 m_boundArray.resize(numVertices * numComponents); in init() 597 if (i % numComponents == 0) in init() [all …]
|
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleImageTests.cpp | 542 std::string getColorFormatStr (const int numComponents, const bool isUint, const bool isSint) in getColorFormatStr() argument 545 if (numComponents == 1) in getColorFormatStr() 548 str << (isUint ? "u" : isSint ? "i" : "") << "vec" << numComponents; in getColorFormatStr() 562 std::string getColorStr (const T* data, int numComponents, const bool isUint, const bool isSint) in getColorStr() argument 569 for (int i = 0; i < numComponents; ++i) in getColorStr() 575 for (int i = numComponents; i < maxIndex + 1; ++i) in getColorStr() 586 std::string getReferenceClearColorStr (const VkFormat format, const int numComponents, const bool i… in getReferenceClearColorStr() argument 590 return getColorStr(clearColor.uint32, numComponents, isUint, isSint); in getReferenceClearColorStr() 592 return getColorStr(clearColor.int32, numComponents, isUint, isSint); in getReferenceClearColorStr() 594 return getColorStr(clearColor.float32, numComponents, isUint, isSint); in getReferenceClearColorStr() [all …]
|
D | vktPipelineRenderToImageTests.cpp | 575 std::string getColorFormatStr (const int numComponents, const bool isUint, const bool isSint) in getColorFormatStr() argument 578 if (numComponents == 1) in getColorFormatStr() 581 str << (isUint ? "u" : isSint ? "i" : "") << "vec" << numComponents; in getColorFormatStr() 829 const int numComponents = getNumUsedChannels(mapVkFormat(caseDef.colorFormat).order); in initPrograms() local 859 const std::string colorFormat = getColorFormatStr(numComponents, isUint, isSint); in initPrograms() 871 << (numComponents == 1 ? "in_color.r" : in initPrograms() 872 numComponents == 2 ? "in_color.rg" : in initPrograms() 873 numComponents == 3 ? "in_color.rgb" : "in_color") in initPrograms()
|
/external/deqp/modules/gles3/functional/ |
D | es3fFragmentOutputTests.cpp | 379 static inline Vec4 readVec4 (const float* ptr, int numComponents) in readVec4() argument 381 DE_ASSERT(numComponents >= 1); in readVec4() 383 numComponents >= 2 ? ptr[1] : 0.0f, in readVec4() 384 numComponents >= 3 ? ptr[2] : 0.0f, in readVec4() 385 numComponents >= 4 ? ptr[3] : 0.0f); in readVec4() 388 static inline IVec4 readIVec4 (const int* ptr, int numComponents) in readIVec4() argument 390 DE_ASSERT(numComponents >= 1); in readIVec4() 392 numComponents >= 2 ? ptr[1] : 0, in readIVec4() 393 numComponents >= 3 ? ptr[2] : 0, in readIVec4() 394 numComponents >= 4 ? ptr[3] : 0); in readIVec4() [all …]
|
D | es3fTransformFeedbackTests.cpp | 265 int numComponents = 0; in isProgramSupported() local 268 numComponents = 4; in isProgramSupported() 270 numComponents = 1; in isProgramSupported() 278 numComponents = glu::getVarType(varying.type, varPath).getScalarSize(); in isProgramSupported() 281 if (tfMode == GL_SEPARATE_ATTRIBS && numComponents > maxTfSeparateComponents) in isProgramSupported() 284 totalTfComponents += numComponents; in isProgramSupported() 726 int numComponents = glu::getDataTypeScalarSize(type); in compareTransformFeedbackOutput() local 735 for (int compNdx = 0; compNdx < numComponents; compNdx++) in compareTransformFeedbackOutput() 779 outOffset += numComponents*(int)sizeof(deUint32); in compareTransformFeedbackOutput() 1124 int numComponents = glu::getDataTypeScalarSize(attrib->type.getBasicType()); in runTest() local [all …]
|
/external/skqp/src/sfnt/ |
D | SkOTTable_EBDT.h | 95 SK_OT_USHORT numComponents; // Number of components member 101 SK_OT_USHORT numComponents; // Number of components member
|
/external/skia/src/sfnt/ |
D | SkOTTable_EBDT.h | 95 SK_OT_USHORT numComponents; // Number of components member 101 SK_OT_USHORT numComponents; // Number of components member
|
/external/dng_sdk/source/ |
D | dng_lossless_jpeg.cpp | 323 int16 numComponents; member 726 info.numComponents = GetJpegChar (); in GetSof() 734 (info.numComponents <= 0)) in GetSof() 752 if (length != (info.numComponents * 3 + 8)) in GetSof() 761 compInfoBuffer.Allocate (static_cast<uint32> (info.numComponents), in GetSof() 768 for (int32 ci = 0; ci < info.numComponents; ci++) in GetSof() 836 for (ci = 0; ci < info.numComponents; ci++) in GetSos() 846 if (ci >= info.numComponents) in GetSos() 1162 bool canon_sRAW = (info.numComponents == 3) && in DecoderStructInit() 1173 bool canon_sRAW2 = (info.numComponents == 3) && in DecoderStructInit() [all …]
|
/external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/ |
D | streamout_jit.cpp | 137 uint32_t numComponents = _mm_popcnt_u32(decl.componentMask); in buildDecl() local 138 uint32_t packedMask = (1 << numComponents) - 1; in buildDecl() 167 pOutBuffers[decl.bufferIndex] = GEP(pOutBuffers[decl.bufferIndex], C(numComponents)); in buildDecl()
|
/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | linkValidate.cpp | 1324 int numComponents; in computeTypeXfbSize() local 1326 numComponents = 1; in computeTypeXfbSize() 1328 numComponents = type.getVectorSize(); in computeTypeXfbSize() 1330 numComponents = type.getMatrixCols() * type.getMatrixRows(); in computeTypeXfbSize() 1333 numComponents = 1; in computeTypeXfbSize() 1338 return 8 * numComponents; in computeTypeXfbSize() 1340 return 4 * numComponents; in computeTypeXfbSize()
|
/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_decorations.cpp | 177 const auto numComponents = words[3]; in getBaseAlignment() local 181 componentAlignment * (numComponents == 3 ? 4 : numComponents); in getBaseAlignment() 277 const auto numComponents = words[3]; in getSize() local 280 const auto size = componentSize * numComponents; in getSize()
|