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Searched refs:numDefaultBlockUniformComponents (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinitionUtil.hpp118 int numDefaultBlockUniformComponents; member
Des31fProgramInterfaceQueryTestCase.cpp2511 { GL_MAX_VERTEX_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2540 { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2571 { GL_MAX_COMPUTE_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2597 { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2630 { GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2661 { GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
Des31fProgramInterfaceDefinitionUtil.cpp1726 …retVal.numDefaultBlockUniformComponents = getNumDefaultBlockComponents(shader, glu::STORAGE_UNIFOR… in getShaderResourceUsage()