Searched refs:numEsShaders (Results 1 – 1 of 1) sorted by relevance
1898 int numEsShaders = 0, numNonEsShaders = 0; in linkStage() local1901 numEsShaders++; in linkStage()1907 if (numEsShaders > 0 && numNonEsShaders > 0) { in linkStage()1910 } else if (numEsShaders > 1) { in linkStage()