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Searched refs:numFragmentInputComponents (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinitionUtil.cpp1801 int numFragmentInputComponents = 0; in getCombinedProgramResourceUsage() local
1860 numFragmentInputComponents += getNumComponents(shader, glu::STORAGE_IN); in getCombinedProgramResourceUsage()
1892 retVal.numVaryingComponents = de::max(numVertexOutputComponents, numFragmentInputComponents); in getCombinedProgramResourceUsage()