/external/deqp/framework/referencerenderer/ |
D | rrShaders.hpp | 102 …VertexShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {} in VertexShader() argument 125 …FragmentShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs)… in FragmentShader() argument
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/external/guava/guava-tests/benchmark/com/google/common/util/concurrent/ |
D | FuturesCombineBenchmark.java | 77 @Param({"1", "5", "10"}) int numInputs; 81 for (int i = 0; i < numInputs; i++) { 96 for (int i = 0; i < numInputs; i++) { 142 for (int i = 0; i < numInputs; i++) {
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/external/skqp/tools/sk_app/win/ |
D | Window_win.cpp | 304 uint16_t numInputs = LOWORD(wParam); in WndProc() local 305 std::unique_ptr<TOUCHINPUT[]> inputs(new TOUCHINPUT[numInputs]); in WndProc() 306 if (GetTouchInputInfo((HTOUCHINPUT)lParam, numInputs, inputs.get(), in WndProc() 310 for (uint16_t i = 0; i < numInputs; ++i) { in WndProc()
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/external/skia/tools/sk_app/win/ |
D | Window_win.cpp | 304 uint16_t numInputs = LOWORD(wParam); in WndProc() local 305 std::unique_ptr<TOUCHINPUT[]> inputs(new TOUCHINPUT[numInputs]); in WndProc() 306 if (GetTouchInputInfo((HTOUCHINPUT)lParam, numInputs, inputs.get(), in WndProc() 310 for (uint16_t i = 0; i < numInputs; ++i) { in WndProc()
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/external/deqp/modules/gles3/functional/ |
D | es3fTransformFeedbackTests.cpp | 590 static void genInputData (const vector<Attribute>& attributes, int numInputs, int inputStride, deUi… in genInputData() argument 595 for (int ndx = 0; ndx < numInputs; ndx++) in genInputData() 608 for (int ndx = 0; ndx < numInputs; ndx++) in genInputData() 621 genAttributeData(*attrib, inputBasePtr, inputStride, numInputs, rnd); in genInputData() 684 static int getAttributeIndex (deUint32 primitiveType, int numInputs, int outNdx) in getAttributeIndex() argument 708 return inNdx < numInputs ? inNdx : 0; in getAttributeIndex() 717 …t (tcu::TestLog& log, deUint32 primitiveType, const Output& output, int numInputs, const deUint8* … in compareTransformFeedbackOutput() argument 729 int numOutputs = getTransformFeedbackOutputCount(primitiveType, numInputs); in compareTransformFeedbackOutput() 733 int inNdx = getAttributeIndex(primitiveType, numInputs, outNdx); in compareTransformFeedbackOutput() 1070 int numInputs = 0; //!< Sum of element counts in calls. in runTest() local [all …]
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D | es3fShaderOperatorTests.cpp | 649 , numInputs (0) in ShaderDataSpec() 659 int numInputs; member 705 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 719 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 732 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 750 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 834 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 846 m_userAttribTransforms.resize(m_spec.numInputs); in setupShaderData() 847 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 1934 shaderSpec.numInputs = 0; in init() [all …]
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D | es3fShaderMatrixTests.cpp | 1414 int numInputs = (isOperationBinary(m_op)) ? (2) : (1); in init() local 1484 for (int inNdx = 0; inNdx < numInputs; inNdx++) in init()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_mesa_to_tgsi.h | 56 GLuint numInputs,
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D | st_atifs_to_tgsi.h | 45 GLuint numInputs,
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D | st_mesa_to_tgsi.c | 833 GLuint numInputs, in st_translate_mesa_program() argument 847 assert(numInputs <= ARRAY_SIZE(t->inputs)); in st_translate_mesa_program() 864 for (i = 0; i < numInputs; i++) { in st_translate_mesa_program() 910 for (i = 0; i < numInputs; i++) { in st_translate_mesa_program() 925 for (i = 0; i < numInputs; i++) { in st_translate_mesa_program()
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D | st_glsl_to_tgsi.h | 44 GLuint numInputs,
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D | st_atifs_to_tgsi.c | 426 GLuint numInputs, in st_translate_atifs_program() argument 452 for (i = 0; i < numInputs; i++) { in st_translate_atifs_program()
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D | st_glsl_to_tgsi.cpp | 6234 GLuint numInputs, in st_translate_program() argument 6252 assert(numInputs <= ARRAY_SIZE(t->inputs)); in st_translate_program() 6333 for (i = 0; i < numInputs; i++) { in st_translate_program()
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_program.c | 45 for (i = 0; i < info->numInputs; ++i) { in nv50_vertprog_assign_slots() 61 prog->in_nr = info->numInputs; in nv50_vertprog_assign_slots() 150 for (m = 0, i = 0; i < info->numInputs; ++i) { in nv50_fragprog_assign_slots() 164 for (n = 0, i = 0; i < info->numInputs; ++i) { in nv50_fragprog_assign_slots()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 394 , numInputs (0) in ShaderDataSpec() 402 int numInputs; member 433 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 444 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 454 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 472 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 555 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 567 m_userAttribTransforms.resize(spec.numInputs); in ShaderOperatorCase() 568 for (int inputNdx = 0; inputNdx < spec.numInputs; inputNdx++) in ShaderOperatorCase() 1296 shaderSpec.numInputs = 0; in init() [all …]
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D | es2fShaderMatrixTests.cpp | 782 int numInputs = (isOperationBinary(m_op)) ? (2) : (1); in init() local 824 for (int inNdx = 0; inNdx < numInputs; inNdx++) in init()
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_driver.h | 106 uint8_t numInputs; member
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D | nv50_ir_target_nv50.cpp | 587 for (i = 0; i < info->numInputs; ++i) in parseDriverInfo()
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_program.c | 96 for (n = 0, i = 0; i < info->numInputs; ++i) { in nvc0_vp_assign_input_slots() 121 for (i = 0; i < info->numInputs; ++i) { in nvc0_sp_assign_input_slots() 207 for (i = 0; i < info->numInputs; ++i) { in nvc0_vtgp_gen_header() 445 for (i = 0; i < info->numInputs; ++i) { in nvc0_fp_gen_header()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderOperatorTests.cpp | 532 , numInputs (0) in ShaderDataSpec() 542 int numInputs; member 572 m_userAttribTransforms.resize(m_spec.numInputs); in ShaderOperatorCaseInstance() 573 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in ShaderOperatorCaseInstance() 690 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 704 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 717 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 735 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 819 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 1894 shaderSpec.numInputs = 0; in init() [all …]
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D | vktShaderRenderMatrixTests.cpp | 1467 int numInputs = isOperationBinary(m_op) ? 2 : 1; in ShaderMatrixInstance() local 1469 for (int inNdx = 0; inNdx < numInputs; inNdx++) in ShaderMatrixInstance() 1574 const int numInputs = isOperationBinary(m_op) ? 2 : 1; in setupUniforms() local 1577 for (int inNdx = 0; inNdx < numInputs; inNdx++) in setupUniforms() 1676 int numInputs = (isOperationBinary(m_op)) ? (2) : (1); in setupShader() local 1751 for (int inNdx = 0; inNdx < numInputs; inNdx++) in setupShader()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinitionUtil.hpp | 109 int numInputs; member
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D | es31fProgramInterfaceDefinitionUtil.cpp | 1715 retVal.numInputs = getNumTypeInstances(shader, glu::STORAGE_IN); in getShaderResourceUsage() 1752 retVal.numInputs += 1; in getShaderResourceUsage() 1764 retVal.numInputs += 1 * program->getTessellationNumOutputPatchVertices(); in getShaderResourceUsage() 1776 retVal.numInputs += 1 * program->getTessellationNumOutputPatchVertices(); in getShaderResourceUsage()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cSeparateShaderObjsTests.cpp | 2104 …erateVarLinkFragmentShaderSrc(std::string& outFragSrc, glu::GLSLVersion glslVersion, int numInputs) in generateVarLinkFragmentShaderSrc() argument 2112 switch (numInputs) in generateVarLinkFragmentShaderSrc() 2138 switch (numInputs) in generateVarLinkFragmentShaderSrc() 2468 for (int numInputs = 0; numInputs < maxVars; numInputs++) in iterate() local 2474 generateVarLinkFragmentShaderSrc(frag, m_glslVersion, numInputs); in iterate() 2498 if (numInputs == numOutputs) in iterate()
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/external/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_compiler.c | 83 for (i = 0; i < info->numInputs; ++i) { in dummy_assign_slots()
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