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Searched refs:numInputs (Results 1 – 25 of 28) sorted by relevance

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/external/deqp/framework/referencerenderer/
DrrShaders.hpp102 …VertexShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {} in VertexShader() argument
125 …FragmentShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs)… in FragmentShader() argument
/external/guava/guava-tests/benchmark/com/google/common/util/concurrent/
DFuturesCombineBenchmark.java77 @Param({"1", "5", "10"}) int numInputs;
81 for (int i = 0; i < numInputs; i++) {
96 for (int i = 0; i < numInputs; i++) {
142 for (int i = 0; i < numInputs; i++) {
/external/skqp/tools/sk_app/win/
DWindow_win.cpp304 uint16_t numInputs = LOWORD(wParam); in WndProc() local
305 std::unique_ptr<TOUCHINPUT[]> inputs(new TOUCHINPUT[numInputs]); in WndProc()
306 if (GetTouchInputInfo((HTOUCHINPUT)lParam, numInputs, inputs.get(), in WndProc()
310 for (uint16_t i = 0; i < numInputs; ++i) { in WndProc()
/external/skia/tools/sk_app/win/
DWindow_win.cpp304 uint16_t numInputs = LOWORD(wParam); in WndProc() local
305 std::unique_ptr<TOUCHINPUT[]> inputs(new TOUCHINPUT[numInputs]); in WndProc()
306 if (GetTouchInputInfo((HTOUCHINPUT)lParam, numInputs, inputs.get(), in WndProc()
310 for (uint16_t i = 0; i < numInputs; ++i) { in WndProc()
/external/deqp/modules/gles3/functional/
Des3fTransformFeedbackTests.cpp590 static void genInputData (const vector<Attribute>& attributes, int numInputs, int inputStride, deUi… in genInputData() argument
595 for (int ndx = 0; ndx < numInputs; ndx++) in genInputData()
608 for (int ndx = 0; ndx < numInputs; ndx++) in genInputData()
621 genAttributeData(*attrib, inputBasePtr, inputStride, numInputs, rnd); in genInputData()
684 static int getAttributeIndex (deUint32 primitiveType, int numInputs, int outNdx) in getAttributeIndex() argument
708 return inNdx < numInputs ? inNdx : 0; in getAttributeIndex()
717 …t (tcu::TestLog& log, deUint32 primitiveType, const Output& output, int numInputs, const deUint8* … in compareTransformFeedbackOutput() argument
729 int numOutputs = getTransformFeedbackOutputCount(primitiveType, numInputs); in compareTransformFeedbackOutput()
733 int inNdx = getAttributeIndex(primitiveType, numInputs, outNdx); in compareTransformFeedbackOutput()
1070 int numInputs = 0; //!< Sum of element counts in calls. in runTest() local
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Des3fShaderOperatorTests.cpp649 , numInputs (0) in ShaderDataSpec()
659 int numInputs; member
705 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData()
719 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData()
732 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData()
750 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData()
834 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData()
846 m_userAttribTransforms.resize(m_spec.numInputs); in setupShaderData()
847 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData()
1934 shaderSpec.numInputs = 0; in init()
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Des3fShaderMatrixTests.cpp1414 int numInputs = (isOperationBinary(m_op)) ? (2) : (1); in init() local
1484 for (int inNdx = 0; inNdx < numInputs; inNdx++) in init()
/external/mesa3d/src/mesa/state_tracker/
Dst_mesa_to_tgsi.h56 GLuint numInputs,
Dst_atifs_to_tgsi.h45 GLuint numInputs,
Dst_mesa_to_tgsi.c833 GLuint numInputs, in st_translate_mesa_program() argument
847 assert(numInputs <= ARRAY_SIZE(t->inputs)); in st_translate_mesa_program()
864 for (i = 0; i < numInputs; i++) { in st_translate_mesa_program()
910 for (i = 0; i < numInputs; i++) { in st_translate_mesa_program()
925 for (i = 0; i < numInputs; i++) { in st_translate_mesa_program()
Dst_glsl_to_tgsi.h44 GLuint numInputs,
Dst_atifs_to_tgsi.c426 GLuint numInputs, in st_translate_atifs_program() argument
452 for (i = 0; i < numInputs; i++) { in st_translate_atifs_program()
Dst_glsl_to_tgsi.cpp6234 GLuint numInputs, in st_translate_program() argument
6252 assert(numInputs <= ARRAY_SIZE(t->inputs)); in st_translate_program()
6333 for (i = 0; i < numInputs; i++) { in st_translate_program()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_program.c45 for (i = 0; i < info->numInputs; ++i) { in nv50_vertprog_assign_slots()
61 prog->in_nr = info->numInputs; in nv50_vertprog_assign_slots()
150 for (m = 0, i = 0; i < info->numInputs; ++i) { in nv50_fragprog_assign_slots()
164 for (n = 0, i = 0; i < info->numInputs; ++i) { in nv50_fragprog_assign_slots()
/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp394 , numInputs (0) in ShaderDataSpec()
402 int numInputs; member
433 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase()
444 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase()
454 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase()
472 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase()
555 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase()
567 m_userAttribTransforms.resize(spec.numInputs); in ShaderOperatorCase()
568 for (int inputNdx = 0; inputNdx < spec.numInputs; inputNdx++) in ShaderOperatorCase()
1296 shaderSpec.numInputs = 0; in init()
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Des2fShaderMatrixTests.cpp782 int numInputs = (isOperationBinary(m_op)) ? (2) : (1); in init() local
824 for (int inNdx = 0; inNdx < numInputs; inNdx++) in init()
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_driver.h106 uint8_t numInputs; member
Dnv50_ir_target_nv50.cpp587 for (i = 0; i < info->numInputs; ++i) in parseDriverInfo()
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_program.c96 for (n = 0, i = 0; i < info->numInputs; ++i) { in nvc0_vp_assign_input_slots()
121 for (i = 0; i < info->numInputs; ++i) { in nvc0_sp_assign_input_slots()
207 for (i = 0; i < info->numInputs; ++i) { in nvc0_vtgp_gen_header()
445 for (i = 0; i < info->numInputs; ++i) { in nvc0_fp_gen_header()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp532 , numInputs (0) in ShaderDataSpec()
542 int numInputs; member
572 m_userAttribTransforms.resize(m_spec.numInputs); in ShaderOperatorCaseInstance()
573 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in ShaderOperatorCaseInstance()
690 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData()
704 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData()
717 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData()
735 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData()
819 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData()
1894 shaderSpec.numInputs = 0; in init()
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DvktShaderRenderMatrixTests.cpp1467 int numInputs = isOperationBinary(m_op) ? 2 : 1; in ShaderMatrixInstance() local
1469 for (int inNdx = 0; inNdx < numInputs; inNdx++) in ShaderMatrixInstance()
1574 const int numInputs = isOperationBinary(m_op) ? 2 : 1; in setupUniforms() local
1577 for (int inNdx = 0; inNdx < numInputs; inNdx++) in setupUniforms()
1676 int numInputs = (isOperationBinary(m_op)) ? (2) : (1); in setupShader() local
1751 for (int inNdx = 0; inNdx < numInputs; inNdx++) in setupShader()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinitionUtil.hpp109 int numInputs; member
Des31fProgramInterfaceDefinitionUtil.cpp1715 retVal.numInputs = getNumTypeInstances(shader, glu::STORAGE_IN); in getShaderResourceUsage()
1752 retVal.numInputs += 1; in getShaderResourceUsage()
1764 retVal.numInputs += 1 * program->getTessellationNumOutputPatchVertices(); in getShaderResourceUsage()
1776 retVal.numInputs += 1 * program->getTessellationNumOutputPatchVertices(); in getShaderResourceUsage()
/external/deqp/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp2104 …erateVarLinkFragmentShaderSrc(std::string& outFragSrc, glu::GLSLVersion glslVersion, int numInputs) in generateVarLinkFragmentShaderSrc() argument
2112 switch (numInputs) in generateVarLinkFragmentShaderSrc()
2138 switch (numInputs) in generateVarLinkFragmentShaderSrc()
2468 for (int numInputs = 0; numInputs < maxVars; numInputs++) in iterate() local
2474 generateVarLinkFragmentShaderSrc(frag, m_glslVersion, numInputs); in iterate()
2498 if (numInputs == numOutputs) in iterate()
/external/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_compiler.c83 for (i = 0; i < info->numInputs; ++i) { in dummy_assign_slots()

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