Searched refs:numLostBits (Results 1 – 2 of 2) sorted by relevance
150 const int numLostBits = exponent - 23; in deInt32ToFloatRoundToNegInf() local151 const deUint32 lostMask = deBitMask32(0, numLostBits); in deInt32ToFloatRoundToNegInf()153 DE_ASSERT(numLostBits > 0); in deInt32ToFloatRoundToNegInf()170 const float oneUlp = (float)(1u << (deUint32)numLostBits); in deInt32ToFloatRoundToNegInf()
302 …const int numLostBits = de::max(de::max(in0Exp-resExp, in1Exp-resExp), 0); // Lost due to manti… in compare() local305 const int maskBits = numLostBits + numPrecBits; in compare()307 …stLog::Message << "Assuming " << mantissaBits << " mantissa bits, " << numLostBits << " bits lost … in compare()