Searched refs:numPatchOutputComponents (Results 1 – 3 of 3) sorted by relevance
116 int numPatchOutputComponents; member
2621 …tTessellationNumOutputPatchVertices() * usage.numOutputComponents + usage.numPatchOutputComponents; in checkShaderResourceUsage()2629 { GL_MAX_TESS_PATCH_COMPONENTS, usage.numPatchOutputComponents }, in checkShaderResourceUsage()
1724 retVal.numPatchOutputComponents = getNumComponents(shader, glu::STORAGE_PATCH_OUT); in getShaderResourceUsage()