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Searched refs:numRandPerChannel (Results 1 – 1 of 1) sorted by relevance

/external/ImageMagick/MagickCore/
Daccelerate.c449 numRandPerChannel; in ComputeAddNoiseImage() local
474 numRandPerChannel=0; in ComputeAddNoiseImage()
483 numRandPerChannel=1; in ComputeAddNoiseImage()
488 numRandPerChannel=2; in ComputeAddNoiseImage()
492 numRandomNumberPerPixel+=(cl_uint) numRandPerChannel; in ComputeAddNoiseImage()
494 numRandomNumberPerPixel+=(cl_uint) numRandPerChannel; in ComputeAddNoiseImage()
496 numRandomNumberPerPixel+=(cl_uint) numRandPerChannel; in ComputeAddNoiseImage()
498 numRandomNumberPerPixel+=(cl_uint) numRandPerChannel; in ComputeAddNoiseImage()