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Searched refs:numRasterizedPackets (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderer.cpp1029 int numRasterizedPackets, in writeFragmentPackets() argument
1039 DE_ASSERT(fragmentOutputArray.size() >= (size_t)numRasterizedPackets*4*numOutputs); in writeFragmentPackets()
1040 DE_ASSERT(fragmentBuffer.size() >= (size_t)numRasterizedPackets*4); in writeFragmentPackets()
1045 for (int packetNdx = 0; packetNdx < numRasterizedPackets; ++packetNdx) in writeFragmentPackets()
1077 for (int packetNdx = 0; packetNdx < numRasterizedPackets; ++packetNdx) in writeFragmentPackets()
1135 int numRasterizedPackets = 0; in rasterizePrimitive() local
1139 …buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets); in rasterizePrimitive()
1143 if (!numRasterizedPackets) in rasterizePrimitive()
1148 for (int sampleNdx = 0; sampleNdx < numRasterizedPackets * 4 * numSamples; ++sampleNdx) in rasterizePrimitive()
1153 …program.fragmentShader->shadeFragments(&buffers.fragmentPackets[0], numRasterizedPackets, shadingC… in rasterizePrimitive()
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