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Searched refs:numSR (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_sampler.c283 unsigned numSR = 0; in update_sampler_resources() local
301 numSR++; in update_sampler_resources()
310 if (numSR) { in update_sampler_resources()
314 i - numSR, /* startView */ in update_sampler_resources()
315 numSR, in update_sampler_resources()
322 pIds += (numSR + 1); in update_sampler_resources()
323 pSurf += (numSR + 1); in update_sampler_resources()
324 numSR = 0; in update_sampler_resources()
327 numSR++; in update_sampler_resources()