Searched refs:numVertexDecls (Results 1 – 4 of 4) sorted by relevance
995 uint32 numVertexDecls, // IN in SVGA3D_BeginDrawPrimitives() argument1002 uint32 declSize = sizeof **decls * numVertexDecls; in SVGA3D_BeginDrawPrimitives()1008 numVertexDecls + numRanges); in SVGA3D_BeginDrawPrimitives()1013 cmd->numVertexDecls = numVertexDecls; in SVGA3D_BeginDrawPrimitives()1017 rangeArray = (SVGA3dPrimitiveRange*) &declArray[numVertexDecls]; in SVGA3D_BeginDrawPrimitives()
159 uint32 numVertexDecls,
699 uint32 numVertexDecls; member1455 uint32 numVertexDecls; member
1071 _debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls); in dump_SVGA3dCmdDrawPrimitives()2390 for(i = 0; i < cmd->numVertexDecls; ++i) { in svga_dump_command()