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Searched refs:numVertexPackets (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderer.cpp1779 int numVertexPackets = 0; in drawInstanced() local
1787 vertexPackets[numVertexPackets]->instanceNdx = instanceID; in drawInstanced()
1788 vertexPackets[numVertexPackets]->vertexNdx = (int)command.primitives.getIndex(elementNdx); in drawInstanced()
1791 …vertexPackets[numVertexPackets]->pointSize = command.state.point.pointSize; // default value from… in drawInstanced()
1792 vertexPackets[numVertexPackets]->position = tcu::Vec4(0, 0, 0, 0); // no undefined values in drawInstanced()
1794 ++numVertexPackets; in drawInstanced()
1799 if (numVertexPackets == 0) in drawInstanced()
1806 …nd.program.vertexShader->shadeVertices(command.vertexAttribs, &vertexPackets[0], numVertexPackets); in drawInstanced()
1812 …nd.state, command.renderTarget, command.program, &vertexPackets[0], numVertexPackets, drawContext,… in drawInstanced()
1813 …nd.state, command.renderTarget, command.program, &vertexPackets[0], numVertexPackets, drawContext,… in drawInstanced()
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