Searched refs:num_anim (Results 1 – 1 of 1) sorted by relevance
460 int num_anim; in MuxValidate() local491 err = ValidateChunk(mux, IDX_ANIM, NO_FLAG, flags, 1, &num_anim); in MuxValidate()498 if (has_animation && (num_anim == 0 || num_frames == 0)) { in MuxValidate()501 if (!has_animation && (num_anim == 1 || num_frames > 0)) { in MuxValidate()