Searched refs:num_arrays (Results 1 – 8 of 8) sorted by relevance
206 arrays->num_arrays = array_count; in __glXInitVertexArrayState()291 assert((i + 1) == arrays->num_arrays); in __glXInitVertexArrayState()295 * arrays->num_arrays in __glXInitVertexArrayState()320 for (i = 0; i < arrays->num_arrays; i++) { in calculate_single_vertex_size_none()340 for (i = 0; i < arrays->num_arrays; i++) { in emit_element_none()407 for (i = 0; i < arrays->num_arrays; i++) { in emit_element_old()428 for (i = 0; i < arrays->num_arrays; i++) { in get_array_entry()476 for (i = 0; i < arrays->num_arrays; i++) { in fill_array_info_cache()497 for (i = 0; i < arrays->num_arrays; i++) { in fill_array_info_cache()608 for (i = 0; i < arrays->num_arrays; i++) { in emit_DrawArrays_header_old()[all …]
181 size_t num_arrays; member
130 assert(pshader->num_arrays); in parse_decls()132 if (pshader->num_arrays) { in parse_decls()133 for (unsigned i = 0; i < pshader->num_arrays; ++i) { in parse_decls()144 if (pshader->num_arrays) { in parse_decls()145 for (unsigned i = 0; i < pshader->num_arrays; ++i) { in parse_decls()
110 unsigned num_arrays; member
96 if (ps->num_arrays == ps->max_arrays) { in r600_add_gpr_array()102 int n = ps->num_arrays; in r600_add_gpr_array()103 ++ps->num_arrays; in r600_add_gpr_array()3331 shader->num_arrays = 0; in r600_shader_from_tgsi()
630 unsigned int i, count, num_arrays; in wl_connection_demarshal() local644 num_arrays = wl_message_count_arrays(message); in wl_connection_demarshal()645 closure = malloc(sizeof *closure + size + num_arrays * sizeof *array); in wl_connection_demarshal()653 p = (uint32_t *)(closure->extra + num_arrays); in wl_connection_demarshal()
250 unsigned num_arrays = ctx->bld_base.info->array_max[TGSI_FILE_TEMPORARY]; in get_temp_array_id() local253 if (reg && reg->ArrayID > 0 && reg->ArrayID <= num_arrays) in get_temp_array_id()256 for (i = 0; i < num_arrays; i++) { in get_temp_array_id()
80 unsigned num_arrays; member297 arr->id = ++ctx->num_arrays; in declare_array()