Searched refs:num_fs_inputs (Results 1 – 5 of 5) sorted by relevance
439 key->num_fs_inputs = vc5->prog.fs->prog_data.fs->base.num_inputs; in vc5_update_compiled_vs()462 if (shader_state->num_tf_outputs < key->num_fs_inputs) { in vc5_update_compiled_vs()465 sizeof(*key->fs_inputs) * (key->num_fs_inputs - in vc5_update_compiled_vs()468 key->num_fs_inputs = shader_state->num_tf_outputs; in vc5_update_compiled_vs()
78 for (int i = 0; i < c->vs_key->num_fs_inputs; i++) { in v3d_nir_lower_output()
344 uint8_t num_fs_inputs; member
1139 for (int i = 0; i < c->vs_key->num_fs_inputs; i++) { in emit_vert_end()
1483 uint32_t num_fs_inputs) in emit_vert_end() argument1495 for (int i = 0; i < num_fs_inputs; i++) { in emit_vert_end()