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Searched refs:num_imm (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_aa_point.c47 unsigned num_imm; // number of immediates member
92 ts->num_imm++; in aa_immediate()
120 imm = ts->num_imm++; in aa_prolog()
302 transform.num_imm = 0; in tgsi_add_aa_point()
Dtgsi_point_sprite.c76 unsigned num_imm; member
160 ts->num_imm++; in psprite_immediate()
234 ts->point_imm = ts->num_imm; in psprite_prolog()
/external/virglrenderer/src/
Dvrend_shader.c171 int num_imm; member
1376 uint32_t first = ctx->num_imm; in iter_immediate()
1396 ctx->num_imm++; in iter_immediate()