Searched refs:num_prolog_vgprs (Results 1 – 1 of 1) sorted by relevance
4604 unsigned *num_prolog_vgprs) in declare_vs_input_vgprs() argument4623 *num_prolog_vgprs += shader->selector->info.num_inputs; in declare_vs_input_vgprs()4649 unsigned num_prolog_vgprs = 0; in create_function() local4691 declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs); in create_function()4714 declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs); in create_function()4774 &num_prolog_vgprs); in create_function()4835 &num_prolog_vgprs); in create_function()4929 num_prolog_vgprs += num_color_elements; in create_function()5001 assert(shader->info.num_input_vgprs >= num_prolog_vgprs); in create_function()5002 shader->info.num_input_vgprs -= num_prolog_vgprs; in create_function()