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Searched refs:num_reg (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_compiler.c2073 sf->num_reg = 0; in fill_in_ps_inputs()
2079 assert(sf->num_reg < ETNA_NUM_INPUTS); in fill_in_ps_inputs()
2080 sf->reg[sf->num_reg].reg = reg->native.id; in fill_in_ps_inputs()
2081 sf->reg[sf->num_reg].semantic = reg->semantic; in fill_in_ps_inputs()
2088 sf->reg[sf->num_reg].num_components = util_last_bit(reg->usage_mask); in fill_in_ps_inputs()
2089 sf->num_reg++; in fill_in_ps_inputs()
2093 assert(sf->num_reg == c->num_varyings); in fill_in_ps_inputs()
2101 sobj->outfile.num_reg = 0; in fill_in_ps_outputs()
2125 sf->num_reg = 0; in fill_in_vs_inputs()
2128 assert(sf->num_reg < ETNA_NUM_INPUTS); in fill_in_vs_inputs()
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Detnaviv_shader.c246 num_vs_inputs = MAX2(ves->num_elements, vs->infile.num_reg); in etna_shader_update_vs_inputs()
249 ctx->vertex_elements->num_elements, ctx->shader.vs->infile.num_reg); in etna_shader_update_vs_inputs()
254 num_temps = num_vs_inputs - vs->infile.num_reg + cur_temp; in etna_shader_update_vs_inputs()
264 if (idx < vs->infile.num_reg) in etna_shader_update_vs_inputs()
Detnaviv_compiler.h54 size_t num_reg; member