Home
last modified time | relevance | path

Searched refs:num_ssbo (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_decode.c1108 int num_ssbo; in vrend_decode_set_shader_buffers() local
1114 num_ssbo = (length - 2) / VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE; in vrend_decode_set_shader_buffers()
1120 if (num_ssbo < 1) in vrend_decode_set_shader_buffers()
1123 if (start_slot + num_ssbo > PIPE_MAX_SHADER_BUFFERS) in vrend_decode_set_shader_buffers()
1126 for (int i = 0; i < num_ssbo; i++) { in vrend_decode_set_shader_buffers()