Searched refs:num_ssbos (Results 1 – 16 of 16) sorted by relevance
58 for (i = 0; i < prog->info.num_ssbos; i++) { in st_bind_ssbos()85 prog->info.num_ssbos, buffers); in st_bind_ssbos()87 if (prog->info.num_ssbos < c->MaxShaderStorageBlocks) in st_bind_ssbos()90 buffer_base + prog->info.num_ssbos, in st_bind_ssbos()91 c->MaxShaderStorageBlocks - prog->info.num_ssbos, in st_bind_ssbos()
89 if (prog->info.num_ssbos) in set_affected_state_flags()
6615 assert(prog->info.num_ssbos <= frag_const->MaxShaderStorageBlocks); in st_translate_program()6616 for (i = 0; i < prog->info.num_ssbos; i++) { in st_translate_program()
64 unsigned num_ssbos; member
776 if (prog->info.num_ssbos || prog->info.num_abos) { in brw_assign_common_binding_table_offsets()778 assert(prog->info.num_ssbos <= BRW_MAX_SSBO); in brw_assign_common_binding_table_offsets()780 next_binding_table_offset += prog->info.num_abos + prog->info.num_ssbos; in brw_assign_common_binding_table_offsets()
1282 prog->info.num_ssbos == 0 && in brw_upload_ubo_surfaces()1307 for (int i = 0; i < prog->info.num_ssbos; i++) { in brw_upload_ubo_surfaces()
143 blob_write_uint32(metadata, glprog->info.num_ssbos); in write_buffer_blocks()151 for (unsigned j = 0; j < glprog->info.num_ssbos; j++) { in write_buffer_blocks()219 glprog->info.num_ssbos = blob_read_uint32(metadata); in read_buffer_blocks()224 rzalloc_array(glprog, gl_uniform_block *, glprog->info.num_ssbos); in read_buffer_blocks()231 for (unsigned j = 0; j < glprog->info.num_ssbos; j++) { in read_buffer_blocks()
1200 prog->_LinkedShaders[i]->Program->info.num_ssbos; in interstage_cross_validate_uniform_blocks()1221 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ssbos; in interstage_cross_validate_uniform_blocks()2374 linked->Program->info.num_ssbos = num_ssbo_blocks; in link_intrastage_shaders()3191 total_shader_storage_blocks += sh->Program->info.num_ssbos; in check_resources()3204 if (max_shader_storage_blocks < sh->Program->info.num_ssbos) { in check_resources()3207 sh->Program->info.num_ssbos, max_shader_storage_blocks); in check_resources()3317 total_shader_storage_blocks += sh->Program->info.num_ssbos; in check_image_resources()
295 num_blocks = shader->Program->info.num_ssbos; in setup_for_load_or_store()
1049 shader->Program->info.num_ubos : shader->Program->info.num_ssbos; in link_update_uniform_buffer_variables()
88 const unsigned num_ssbos = util_last_bit(ctx->shaderbuf[stage].enabled_mask); in rebind_resource() local89 for (unsigned i = 0; i < num_ssbos; i++) { in rebind_resource()
496 nir->info.num_ssbos - 1); in nir_emit_intrinsic()662 nir->info.num_ssbos - 1); in nir_emit_intrinsic()937 nir->info.num_ssbos - 1); in nir_emit_ssbo_atomic()
4048 nir->info.num_ssbos - 1); in nir_emit_intrinsic()4088 nir->info.num_ssbos - 1); in nir_emit_intrinsic()4491 nir->info.num_ssbos - 1); in nir_emit_ssbo_atomic()
1053 s->info.num_ssbos = 0; in prog_to_nir()
437 if (nir->info.num_ssbos > 0 || nir->info.num_images > 0) in anv_pipeline_compile()
1717 b->shader->info.num_ssbos++; in vtn_create_variable()