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Searched refs:num_state (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_atom_blend.c195 unsigned num_state = 1; in st_update_blend() local
201 num_state = ctx->Const.MaxDrawBuffers; in st_update_blend()
211 for (i = 0, j = 0; i < num_state; i++) { in st_update_blend()
256 for (i = 0; i < num_state; i++) { in st_update_blend()