Searched refs:num_verts_per_prim (Results 1 – 2 of 2) sorted by relevance
92 unsigned num_verts_per_prim = machine->Primitives[prim_idx]; in tgsi_fetch_gs_outputs() local95 shader->emitted_vertices += num_verts_per_prim; in tgsi_fetch_gs_outputs()96 for (j = 0; j < num_verts_per_prim; j++, current_idx++) { in tgsi_fetch_gs_outputs()
268 uint32_t num_verts_per_prim; member479 uint32_t vertsPerPrim = iface->num_verts_per_prim; in swr_gs_llvm_end_primitive()670 gs_iface.num_verts_per_prim = in CompileGS()