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Searched refs:num_visuals (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/glx/
Ddrisw_glx.c39 int num_visuals; in XCreateDrawable() local
54 pdp->visinfo = XGetVisualInfo(dpy, visMask, &visTemp, &num_visuals); in XCreateDrawable()
56 if (!pdp->visinfo || num_visuals == 0) in XCreateDrawable()
Ddri_glx.c563 int num_visuals; in CallCreateNewScreen() local
568 visuals = XGetVisualInfo(dpy, mask, &templ, &num_visuals); in CallCreateNewScreen()
571 if (num_visuals > 0 && visuals->depth != DefaultDepth(dpy, scrn)) in CallCreateNewScreen()