Searched refs:num_work_groups (Results 1 – 25 of 26) sorted by relevance
12
111 const GLuint *num_groups = brw->compute.num_work_groups; in brw_emit_gpgpu_walker()231 brw->compute.num_work_groups = num_groups; in brw_dispatch_compute()250 brw->compute.num_work_groups = indirect_group_counts; in brw_dispatch_compute_indirect()
924 const GLuint *num_work_groups; member
1593 (void *)brw->compute.num_work_groups, in brw_upload_cs_work_groups_surface()
353 SYSTEM_VALUE(num_work_groups, 3, 0, xx, xx, xx)
96 LLVMValueRef num_work_groups; member816 &ctx->num_work_groups); in create_function()4435 result = ctx->nctx->num_work_groups; in visit_intrinsic()
7 dEQP-GLES31.functional.shaders.builtin_var.compute.num_work_groups
83102 dEQP-VK.compute.builtin_var.num_work_groups
82538 dEQP-VK.compute.builtin_var.num_work_groups