/external/tensorflow/tensorflow/core/kernels/ |
D | adjust_saturation_op_gpu.cu.cc | 29 const int64 number_of_elements, in operator ()() argument 35 GetCudaLaunchConfig(number_of_elements, *device); in operator ()() 38 (number_of_elements + threads_per_block - 1) / threads_per_block; in operator ()() 41 number_of_elements, input, output, nullptr, in operator ()()
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D | adjust_hue_op_gpu.cu.cc | 29 const int64 number_of_elements, in operator ()() argument 34 GetCudaLaunchConfig(number_of_elements, *device); in operator ()() 37 (number_of_elements + threads_per_block - 1) / threads_per_block; in operator ()() 40 number_of_elements, input, output, delta, in operator ()()
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D | adjust_saturation_op.cc | 230 const int64 number_of_elements = input->NumElements(); in DoCompute() local 234 if (number_of_elements > 0) { in DoCompute() 238 functor::AdjustSaturationGPU<T>()(&device, number_of_elements, input_data, in DoCompute()
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D | adjust_hue_op.cc | 264 const int64 number_of_elements = input->NumElements(); in DoCompute() local 268 if (number_of_elements > 0) { in DoCompute() 272 functor::AdjustHueGPU<T>()(&device, number_of_elements, input_data, in DoCompute()
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D | adjust_saturation_op.h | 32 void operator()(GPUDevice* device, const int64 number_of_elements,
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D | adjust_hue_op.h | 32 void operator()(GPUDevice* device, const int64 number_of_elements,
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/external/v8/src/builtins/ |
D | builtins-collections-gen.cc | 1107 TNode<IntPtrT> number_of_elements = in NextSkipHoles() local 1112 IntPtrAdd(number_of_elements, number_of_deleted_elements); in NextSkipHoles() 1254 Node* const number_of_elements = SmiUntag( in TF_BUILTIN() local 1258 occupancy.Bind(IntPtrAdd(number_of_elements, number_of_deleted)); in TF_BUILTIN() 1308 TNode<Smi> const number_of_elements = in StoreOrderedHashMapNewEntry() local 1311 SmiAdd(number_of_elements, SmiConstant(1))); in StoreOrderedHashMapNewEntry() 1347 TNode<Smi> const number_of_elements = SmiSub( in TF_BUILTIN() local 1351 number_of_elements); in TF_BUILTIN() 1364 GotoIf(SmiLessThan(SmiAdd(number_of_elements, number_of_elements), in TF_BUILTIN() 1422 Node* const number_of_elements = SmiUntag( in TF_BUILTIN() local [all …]
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/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | copy_prop_arrays.cpp | 364 uint32_t number_of_elements = 0; in BuildMemoryObjectFromInsert() local 366 number_of_elements = in BuildMemoryObjectFromInsert() 372 number_of_elements = length_const->AsIntConstant()->GetU32(); in BuildMemoryObjectFromInsert() 374 number_of_elements = vector_type->element_count(); in BuildMemoryObjectFromInsert() 376 number_of_elements = matrix_type->element_count(); in BuildMemoryObjectFromInsert() 379 if (number_of_elements == 0) { in BuildMemoryObjectFromInsert() 387 if (insert_inst->GetSingleWordInOperand(2) != number_of_elements - 1) { in BuildMemoryObjectFromInsert() 408 if (last_access->GetU32() != number_of_elements - 1) { in BuildMemoryObjectFromInsert() 416 for (uint32_t i = number_of_elements - 1; i > 0; --i) { in BuildMemoryObjectFromInsert()
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/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | copy_prop_arrays.cpp | 364 uint32_t number_of_elements = 0; in BuildMemoryObjectFromInsert() local 366 number_of_elements = in BuildMemoryObjectFromInsert() 372 number_of_elements = length_const->AsIntConstant()->GetU32(); in BuildMemoryObjectFromInsert() 374 number_of_elements = vector_type->element_count(); in BuildMemoryObjectFromInsert() 376 number_of_elements = matrix_type->element_count(); in BuildMemoryObjectFromInsert() 379 if (number_of_elements == 0) { in BuildMemoryObjectFromInsert() 387 if (insert_inst->GetSingleWordInOperand(2) != number_of_elements - 1) { in BuildMemoryObjectFromInsert() 408 if (last_access->GetU32() != number_of_elements - 1) { in BuildMemoryObjectFromInsert() 416 for (uint32_t i = number_of_elements - 1; i > 0; --i) { in BuildMemoryObjectFromInsert()
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/external/tensorflow/tensorflow/contrib/image/kernels/ |
D | adjust_hsv_in_yiq_op.cc | 151 const int64 number_of_elements = options.input->NumElements(); in DoCompute() local 152 if (number_of_elements <= 0) { in DoCompute()
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/external/piex/src/ |
D | tiff_parser.cc | 484 std::uint32_t number_of_elements; in ParseDirectory() local 487 Get32u(stream, ifd_offset + 6 + i, endian, &number_of_elements)) { in ParseDirectory() 499 if (type_size != 0 && number_of_elements > UINT32_MAX / type_size) { in ParseDirectory() 503 type_size * static_cast<size_t>(number_of_elements); in ParseDirectory() 522 tiff_directory->AddEntry(tag, type, number_of_elements, value_offset, data); in ParseDirectory()
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/external/cmockery/cmockery_0_1_2/src/example/ |
D | allocate_module.c | 20 extern void* _test_calloc(const size_t number_of_elements, const size_t size,
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D | calculator.c | 64 void* _test_calloc(const size_t number_of_elements, const size_t size,
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/external/cmockery/cmockery_0_1_2/src/ |
D | cmockery.c | 1286 void* _test_calloc(const size_t number_of_elements, const size_t size, in _test_calloc() argument 1288 void* const ptr = _test_malloc(number_of_elements * size, file, line); in _test_calloc() 1290 memset(ptr, 0, number_of_elements * size); in _test_calloc()
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/external/cmockery/cmockery_0_1_2/src/google/ |
D | cmockery.h | 418 void* _test_calloc(const size_t number_of_elements, const size_t size,
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/external/v8/src/ |
D | elements.cc | 4513 int number_of_elements = args->length(); in ArrayConstructInitializeElements() local 4515 array, args, 0, number_of_elements, ALLOW_CONVERTED_DOUBLE_ELEMENTS); in ArrayConstructInitializeElements() 4522 factory->NewFixedDoubleArray(number_of_elements)); in ArrayConstructInitializeElements() 4525 factory->NewFixedArrayWithHoles(number_of_elements)); in ArrayConstructInitializeElements() 4533 for (int entry = 0; entry < number_of_elements; entry++) { in ArrayConstructInitializeElements() 4543 for (int entry = 0; entry < number_of_elements; entry++) { in ArrayConstructInitializeElements() 4552 for (int entry = 0; entry < number_of_elements; entry++) { in ArrayConstructInitializeElements() 4563 array->set_length(Smi::FromInt(number_of_elements)); in ArrayConstructInitializeElements()
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D | objects.cc | 6453 int number_of_elements = dictionary->NumberOfElements(); in MigrateSlowToFast() local 6454 if (number_of_elements > kMaxNumberOfDescriptors) return; in MigrateSlowToFast()
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/external/v8/src/compiler/ |
D | js-operator.cc | 1172 VectorSlotPair const& feedback, int literal_flags, int number_of_elements) { in CreateLiteralArray() argument 1173 CreateLiteralParameters parameters(description, feedback, number_of_elements, in CreateLiteralArray()
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D | js-operator.h | 734 int number_of_elements); in NON_EXPORTED_BASE()
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D | bytecode-graph-builder.cc | 1590 int number_of_elements = in VisitCreateArrayLiteral() local 1593 array_boilerplate_description, pair, literal_flags, number_of_elements)); in VisitCreateArrayLiteral()
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D | js-call-reducer.cc | 6550 Node* number_of_elements = effect = graph()->NewNode( in ReduceCollectionIteratorPrototypeNext() local 6559 graph()->NewNode(simplified()->NumberAdd(), number_of_elements, in ReduceCollectionIteratorPrototypeNext()
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/external/v8/src/heap/ |
D | factory.cc | 3255 size_t number_of_elements, in NewJSTypedArray() argument 3268 CHECK(number_of_elements <= in NewJSTypedArray() 3271 CHECK(number_of_elements <= static_cast<size_t>(Smi::kMaxValue)); in NewJSTypedArray() 3272 size_t byte_length = number_of_elements * element_size; in NewJSTypedArray() 3279 NewNumberFromSize(number_of_elements, pretenure); in NewJSTypedArray() 3288 number_of_elements, byte_length, array_type, true, pretenure); in NewJSTypedArray()
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D | factory.h | 657 size_t number_of_elements,
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.hpp | 274 …::string extend_string(std::string base_string, std::string sub_script, size_t number_of_elements);
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D | es31cArrayOfArraysTests.cpp | 1248 …ase<API>::extend_string(std::string base_string, std::string sub_string, size_t number_of_elements) in extend_string() argument 1252 for (size_t sub_script_index = 0; sub_script_index < number_of_elements; sub_script_index++) in extend_string() 2784 int number_of_elements = sizeof(variable_basenames) / sizeof(variable_basenames[0]); in test_shader_compilation() local 2786 for (int variable_index = 0; variable_index < number_of_elements; variable_index++) in test_shader_compilation() 2788 for (int value_index = variable_index; value_index < number_of_elements; value_index++) in test_shader_compilation()
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