Searched refs:numsurfs (Results 1 – 1 of 1) sorted by relevance
396 PVRTuint32 numsurfs = ((bAllSurfaces)?(sTextureHeader.u32NumSurfaces):(1)); in PVRTGetTextureDataSize() local399 return (PVRTuint32)(uiDataSize/8)*numsurfs*numfaces; in PVRTGetTextureDataSize()