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Searched refs:nv30_render (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_draw.c37 struct nv30_render { struct
55 static inline struct nv30_render * argument
56 nv30_render(struct vbuf_render *render) in nv30_render() function
58 return (struct nv30_render *)render; in nv30_render()
64 return &nv30_render(render)->vertex_info; in nv30_render_get_vertex_info()
71 struct nv30_render *r = nv30_render(render); in nv30_render_allocate_vertices()
93 struct nv30_render *r = nv30_render(render); in nv30_render_map_vertices()
108 struct nv30_render *r = nv30_render(render); in nv30_render_unmap_vertices()
116 struct nv30_render *r = nv30_render(render); in nv30_render_set_primitive()
125 struct nv30_render *r = nv30_render(render); in nv30_render_draw_elements()
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