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Searched refs:nv30_surface (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_resource.h9 struct nv30_surface { struct
18 static inline struct nv30_surface * argument
19 nv30_surface(struct pipe_surface *ps) in nv30_surface() function
21 return (struct nv30_surface *)ps; in nv30_surface()
Dnv30_state_validate.c87 int off = nv30_surface(fb->cbufs[0])->offset & 63; in nv30_validate_fb()
117 struct nv30_surface *rsf = nv30_surface(fb->cbufs[0]); in nv30_validate_fb()
118 struct nv30_surface *zsf = nv30_surface(fb->zsbuf); in nv30_validate_fb()
142 struct nv30_surface *sf = nv30_surface(fb->cbufs[1]); in nv30_validate_fb()
152 struct nv30_surface *sf = nv30_surface(fb->cbufs[2]); in nv30_validate_fb()
163 struct nv30_surface *sf = nv30_surface(fb->cbufs[3]); in nv30_validate_fb()
Dnv30_clear.c108 struct nv30_surface *sf = nv30_surface(ps); in nv30_clear_render_target()
168 struct nv30_surface *sf = nv30_surface(ps); in nv30_clear_depth_stencil()
Dnv30_miptree.c504 struct nv30_surface *ns; in nv30_miptree_surface_new()
508 ns = CALLOC_STRUCT(nv30_surface); in nv30_miptree_surface_new()
539 struct nv30_surface *ns = nv30_surface(ps); in nv30_miptree_surface_del()