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Searched refs:oDepth (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Pipeline/
DPixelRoutine.hpp40 Float4 oDepth; member in sw::PixelRoutine
DPixelProgram.cpp426 pDst.x = oDepth; in applyShader()
542 oDepth = d.x; in applyShader()
574 oDepth = Min(Max(oDepth, Float4(0.0f)), Float4(1.0f)); in applyShader()
917 reg.x = oDepth; in fetchRegister()
DPixelRoutine.cpp401 Z = Float4(1.0f) - oDepth; in depthTest()
405 Z = oDepth; in depthTest()
599 Z = Float4(1.0f) - oDepth; in writeDepth()
603 Z = oDepth; in writeDepth()
/external/swiftshader/src/Shader/
DPixelRoutine.hpp40 Float4 oDepth; member in sw::PixelRoutine
DPixelProgram.cpp427 pDst.x = oDepth; in applyShader()
543 oDepth = d.x; in applyShader()
575 oDepth = Min(Max(oDepth, Float4(0.0f)), Float4(1.0f)); in applyShader()
942 reg.x = oDepth; in fetchRegister()
DPixelRoutine.cpp401 Z = Float4(1.0f) - oDepth; in depthTest()
405 Z = oDepth; in depthTest()
672 Z = Float4(1.0f) - oDepth; in writeDepth()
676 Z = oDepth; in writeDepth()
DPixelPipeline.cpp1780 oDepth = u_; in TEXM3X2DEPTH()
1920 oDepth = u_; in TEXDEPTH()
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_shader.c475 struct ureg_dst oDepth; member
1288 if (ureg_dst_is_undef(tx->regs.oDepth)) in _tx_dst_param()
1289 tx->regs.oDepth = in _tx_dst_param()
1292 dst = tx->regs.oDepth; /* XXX: must write .z component */ in _tx_dst_param()
2636 tx->regs.oDepth = ureg_DECL_output_masked(ureg, TGSI_SEMANTIC_POSITION, 0, in DECL_SPECIAL()
2638 ureg_MOV(ureg, tx->regs.oDepth, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X)); in DECL_SPECIAL()
2735 tx->regs.oDepth = ureg_DECL_output_masked(ureg, TGSI_SEMANTIC_POSITION, 0, in DECL_SPECIAL()
2737 ureg_MOV(ureg, tx->regs.oDepth, r5r); in DECL_SPECIAL()
3392 tx->regs.oDepth = ureg_dst_undef(); in tx_ctor()