Searched refs:objOut (Results 1 – 1 of 1) sorted by relevance
524 GLsizei *countOut, GLuint *objOut, GLhandleARB *handleOut) in get_attached_shaders() argument539 if (objOut) { in get_attached_shaders()540 objOut[i] = shProg->Shaders[i]->Name; in get_attached_shaders()