Searched refs:object_and_size (Results 1 – 3 of 3) sorted by relevance
149 ObjectAndSize object_and_size; in Process() local152 copied_list_.Pop(&object_and_size)) { in Process()153 scavenge_visitor.Visit(object_and_size.first); in Process()162 while (promotion_list_.Pop(&object_and_size)) { in Process()163 HeapObject* target = object_and_size.first; in Process()164 int size = object_and_size.second; in Process()
2677 for (auto object_and_size : in VisitBlackObjects() local2679 HeapObject* const object = object_and_size.first; in VisitBlackObjects()2680 if (!visitor->Visit(object, object_and_size.second)) { in VisitBlackObjects()2703 for (auto object_and_size : in VisitBlackObjectsNoFail() local2705 HeapObject* const object = object_and_size.first; in VisitBlackObjectsNoFail()2707 const bool success = visitor->Visit(object, object_and_size.second); in VisitBlackObjectsNoFail()2723 for (auto object_and_size : in VisitGreyObjectsNoFail() local2725 HeapObject* const object = object_and_size.first; in VisitGreyObjectsNoFail()2727 const bool success = visitor->Visit(object, object_and_size.second); in VisitGreyObjectsNoFail()2740 for (auto object_and_size : in RecomputeLiveBytes() local[all …]
273 for (auto object_and_size : in RawSweep() local275 HeapObject* const object = object_and_size.first; in RawSweep()