Searched refs:occlusionCount (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Shader/ |
D | Constants.cpp | 159 static const unsigned int occlusionCount[16] = {0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4}; in Constants() local 161 memcpy(&this->occlusionCount, &occlusionCount, sizeof(occlusionCount)); in Constants()
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D | Constants.hpp | 34 unsigned int occlusionCount[16]; member
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D | PixelRoutine.cpp | 247 …occlusion += *Pointer<UInt>(constants + OFFSET(Constants,occlusionCount) + 4 * (zMask[q] & sMask[q… in quad()
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/external/swiftshader/src/Pipeline/ |
D | Constants.cpp | 159 static const unsigned int occlusionCount[16] = {0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4}; in Constants() local 161 memcpy(&this->occlusionCount, &occlusionCount, sizeof(occlusionCount)); in Constants()
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D | Constants.hpp | 34 unsigned int occlusionCount[16]; member
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D | PixelRoutine.cpp | 247 …occlusion += *Pointer<UInt>(constants + OFFSET(Constants,occlusionCount) + 4 * (zMask[q] & sMask[q… in quad()
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