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Searched refs:occlusionCount (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp159 static const unsigned int occlusionCount[16] = {0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4}; in Constants() local
161 memcpy(&this->occlusionCount, &occlusionCount, sizeof(occlusionCount)); in Constants()
DConstants.hpp34 unsigned int occlusionCount[16]; member
DPixelRoutine.cpp247 …occlusion += *Pointer<UInt>(constants + OFFSET(Constants,occlusionCount) + 4 * (zMask[q] & sMask[q… in quad()
/external/swiftshader/src/Pipeline/
DConstants.cpp159 static const unsigned int occlusionCount[16] = {0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4}; in Constants() local
161 memcpy(&this->occlusionCount, &occlusionCount, sizeof(occlusionCount)); in Constants()
DConstants.hpp34 unsigned int occlusionCount[16]; member
DPixelRoutine.cpp247 …occlusion += *Pointer<UInt>(constants + OFFSET(Constants,occlusionCount) + 4 * (zMask[q] & sMask[q… in quad()