Searched refs:opDepthFail (Results 1 – 2 of 2) sorted by relevance
863 deUint32 opDepthFail; member
306 , opDepthFail (GL_KEEP) in StencilState()2810 m_stencil[type].opDepthFail = dpfail; in stencilOpSeparate()4318 …ps.stencilStates[faceType].dpFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].opDepthFail); in drawWithReference()