Searched refs:operand1RGB (Results 1 – 2 of 2) sorted by relevance
210 GLenum operand1RGB; member
125 mState.textureUnit[i].operand1RGB = GL_SRC_COLOR; in Context()2249 …device->setSecondModifier(unit, es2sw::ConvertSourceOperand(mState.textureUnit[unit].operand1RGB)); in applyTextures()2307 mState.textureUnit[mState.activeSampler].operand1RGB = operand; in setOperand1RGB()