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Searched refs:operand1RGB (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h210 GLenum operand1RGB; member
DContext.cpp125 mState.textureUnit[i].operand1RGB = GL_SRC_COLOR; in Context()
2249 …device->setSecondModifier(unit, es2sw::ConvertSourceOperand(mState.textureUnit[unit].operand1RGB)); in applyTextures()
2307 mState.textureUnit[mState.activeSampler].operand1RGB = operand; in setOperand1RGB()