Searched refs:operation_type (Results 1 – 7 of 7) sorted by relevance
95 bool is_volatile, OperationType operation_type,
406 OperationType operation_type, in UpgradeFlags() argument417 if (operation_type == kVisibility) { in UpgradeFlags()424 if (operation_type == kVisibility) { in UpgradeFlags()
389 OperationType operation_type, in UpgradeFlags() argument400 if (operation_type == kVisibility) { in UpgradeFlags()407 if (operation_type == kVisibility) { in UpgradeFlags()
133 operation_type = batch_operation.type()134 state.due.remove(operation_type)135 if operation_type == cygrpc.OperationType.receive_initial_metadata:137 elif operation_type == cygrpc.OperationType.receive_message:147 elif operation_type == cygrpc.OperationType.receive_status_on_client:
11322 const char* GPUShaderFP64Test9::getOperatorForOperationType(const _operation_type& operation_type) in getOperatorForOperationType() argument11326 switch (operation_type) in getOperatorForOperationType()11372 std::string GPUShaderFP64Test9::getOperationTypeString(const _operation_type& operation_type) in getOperationTypeString() argument11376 switch (operation_type) in getOperationTypeString()11430 if (test_case.operation_type == OPERATION_TYPE_MULTIPLICATION && in getVertexShaderBody()11479 test_case.operation_type == OPERATION_TYPE_MULTIPLICATION) in getVertexShaderBody()11510 if (test_case.operation_type == OPERATION_TYPE_PRE_DECREMENTATION || in getVertexShaderBody()11511 test_case.operation_type == OPERATION_TYPE_PRE_INCREMENTATION) in getVertexShaderBody()11513 result_sstream << getOperatorForOperationType(test_case.operation_type); in getVertexShaderBody()11518 if (test_case.operation_type == OPERATION_TYPE_PRE_DECREMENTATION || in getVertexShaderBody()[all …]
1454 _operation_type operation_type; member1468 const char* getOperatorForOperationType(const _operation_type& operation_type);1469 std::string getOperationTypeString(const _operation_type& operation_type);