Searched refs:opposingNormal (Results 1 – 1 of 1) sorted by relevance
129 protected void resolveCollision(Vector2 velocity, Vector2 impulse, Vector2 opposingNormal, in resolveCollision() argument135 Vector2 collisionNormal = vectorPool.allocate(opposingNormal); in resolveCollision()169 protected void resolveCollision(Vector2 velocity, Vector2 impulse, Vector2 opposingNormal, in resolveCollision() argument174 Vector2 collisionNormal = vectorPool.allocate(opposingNormal); in resolveCollision()