Searched refs:orig_shader (Results 1 – 1 of 1) sorted by relevance
2600 nir_shader *orig_shader = key->shader_state->base.ir.nir; in vc4_get_compiled_shader() local2601 if (orig_shader->info.outputs_written & (1 << FRAG_RESULT_DEPTH)) in vc4_get_compiled_shader()