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/external/clang/test/CodeGen/
Dmult-alt-generic.c27 register int out0 = 0; in single_o() local
42 register int out0 = 0; in single_lt() local
45 asm("foo %1,%0" : "=r" (out0) : "<r" (in1)); in single_lt()
47 asm("foo %1,%0" : "=r" (out0) : "r<" (in1)); in single_lt()
53 register int out0 = 0; in single_gt() local
56 asm("foo %1,%0" : "=r" (out0) : ">r" (in1)); in single_gt()
58 asm("foo %1,%0" : "=r" (out0) : "r>" (in1)); in single_gt()
64 register int out0 = 0; in single_r() local
67 asm("foo %1,%0" : "=r" (out0) : "r" (in1)); in single_r()
73 register int out0 = 0; in single_i() local
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconstants.test6 …output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 | -1.123 | -0.75 | 512.0 | -72.13 | …
15 out0 = in0;
26 output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ];
35 out0 = uni0;
43 values { output float out0 = 1.123; }
50 out0 = +1.123;
58 values { output float out0 = -1.123; }
65 out0 = -1.123;
73 values { output float out0 = 123.0; }
80 out0 = 123.;
[all …]
Dconditionals.test8 output float out0 = [ 0.0 | 1.0 | 1.0 ];
17 out0 = 0.0;
19 out0 = 1.0;
30 output float out0 = [ 0.0 | 1.0 | 1.0 ];
40 out0 = 0.0;
44 out0 = 1.0;
57 output float out0 = [ 0.0 | 1.0 | 1.0 ];
67 out0 = 0.0;
70 out0 = 1.0, out1 = 0.0;
81 output float out0 = [ 0.0 | 1.0 | 1.0 ];
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/external/deqp/data/gles2/shaders/
Dconstants.test5 …output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 | -1.123 | -0.75 | 512.0 | -72.13 | …
13 out0 = in0;
23 output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ];
32 out0 = uni0;
39 values { output float out0 = 1.123; }
45 out0 = +1.123;
52 values { output float out0 = -1.123; }
58 out0 = -1.123;
65 values { output float out0 = 123.0; }
71 out0 = 123.;
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Dpreprocessor.test27 values { output float out0 = 0.0; }
38 out0 = 0.0;
67 values { output float out0 = -1.0; }
76 out0 = VALUE - 1.0;
83 values { output float out0 = -1.0; }
92 out0 = VALUE(2.0) - 1.0;
100 values { output float out0 = 1.0; }
109 out0 = 1.0;
116 values { output float out0 = 1.0; }
125 out0 = float(1.0);
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/external/swiftshader/third_party/LLVM/test/CodeGen/MSP430/
Dmult-alt-generic-msp430.ll18 %out0 = alloca i16, align 2
20 store i16 0, i16* %out0, align 2
32 %out0 = alloca i16, align 2
34 store i16 0, i16* %out0, align 2
38 store i16 %0, i16* %out0, align 2
41 store i16 %1, i16* %out0, align 2
47 %out0 = alloca i16, align 2
49 store i16 0, i16* %out0, align 2
53 store i16 %0, i16* %out0, align 2
56 store i16 %1, i16* %out0, align 2
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/PowerPC/
Dmult-alt-generic-powerpc.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
Dmult-alt-generic-powerpc64.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
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/external/swiftshader/third_party/LLVM/test/CodeGen/SPARC/
Dmult-alt-generic-sparc.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
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/external/deqp/data/gles3/shaders/
Dconstants.test6 …output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 | -1.123 | -0.75 | 512.0 | -72.13 | …
15 out0 = in0;
26 output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ];
36 out0 = uni0;
44 values { output float out0 = 1.123; }
51 out0 = +1.123;
59 values { output float out0 = -1.123; }
66 out0 = -1.123;
74 values { output float out0 = 123.0; }
81 out0 = 123.;
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/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/
Dmult-alt-generic-arm.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
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/external/llvm/test/CodeGen/PowerPC/
Dmult-alt-generic-powerpc64.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
Dmult-alt-generic-powerpc.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/PowerPC/
Dmult-alt-generic-powerpc.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
Dmult-alt-generic-powerpc64.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/X86/
Dmult-alt-generic-x86_64.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
Dmult-alt-generic-i686.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
/external/llvm/test/CodeGen/MSP430/
Dmult-alt-generic-msp430.ll18 %out0 = alloca i16, align 2
20 store i16 0, i16* %out0, align 2
32 %out0 = alloca i16, align 2
34 store i16 0, i16* %out0, align 2
38 store i16 %0, i16* %out0, align 2
41 store i16 %1, i16* %out0, align 2
47 %out0 = alloca i16, align 2
49 store i16 0, i16* %out0, align 2
53 store i16 %0, i16* %out0, align 2
56 store i16 %1, i16* %out0, align 2
[all …]
/external/llvm/test/CodeGen/SPARC/
Dmult-alt-generic-sparc.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/MSP430/
Dmult-alt-generic-msp430.ll18 %out0 = alloca i16, align 2
20 store i16 0, i16* %out0, align 2
32 %out0 = alloca i16, align 2
34 store i16 0, i16* %out0, align 2
38 store i16 %0, i16* %out0, align 2
41 store i16 %1, i16* %out0, align 2
47 %out0 = alloca i16, align 2
49 store i16 0, i16* %out0, align 2
53 store i16 %0, i16* %out0, align 2
56 store i16 %1, i16* %out0, align 2
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/
Dmult-alt-generic-arm.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
/external/llvm/test/CodeGen/ARM/
Dmult-alt-generic-arm.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/SPARC/
Dmult-alt-generic-sparc.ll18 %out0 = alloca i32, align 4
20 store i32 0, i32* %out0, align 4
32 %out0 = alloca i32, align 4
34 store i32 0, i32* %out0, align 4
38 store i32 %0, i32* %out0, align 4
41 store i32 %1, i32* %out0, align 4
47 %out0 = alloca i32, align 4
49 store i32 0, i32* %out0, align 4
53 store i32 %0, i32* %out0, align 4
56 store i32 %1, i32* %out0, align 4
[all …]
/external/deqp/external/openglcts/data/gl33/
Dpreprocessor.test35 values { output float out0 = 0.0; }
47 out0 = 0.0;
85 values { output float out0 = -1.0; }
95 out0 = VALUE - 1.0;
103 values { output float out0 = -1.0; }
113 out0 = VALUE(2.0) - 1.0;
121 values { output float out0 = 1.0; }
131 out0 = 1.0;
139 values { output float out0 = 1.0; }
151 out0 = A(foo);
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/external/deqp/data/gles31/shaders/es32/
Dimplicit_conversions.test16 output float out0 = [ 4.0 | 3.0 | 3.0 | 5.0 | 7.0 ];
27 out0 = in0 + 2.0;
38 output uint out0 = [ 4 | 3 | 3 | 5 | 7 ];
49 out0 = in0 + 2;
60 …output vec2 out0 = [ vec2(3.0, 4.0) | vec2(2.0, 3.0) | vec2(2.0, 3.0) | vec2(4.0, 5.0) | vec2(6.0,…
71 out0 = in0 + vec2(1.0, 2.0);
82 …output vec3 out0 = [ vec3(3.0, 4.0, 5.0) | vec3(2.0, 3.0, 4.0) | vec3(2.0, 3.0, 4.0) | vec3(4.0, 5…
93 out0 = in0 + vec3(1.0, 2.0, 3.0);
104 …output vec4 out0 = [ vec4(3.0, 4.0, 5.0, 6.0) | vec4(2.0, 3.0, 4.0, 5.0) | vec4(2.0, 3.0, 4.0, 5.0…
115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0);
[all …]

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