Home
last modified time | relevance | path

Searched refs:out_has_compilation_failed (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/
DesextcTestCaseBase.hpp166 const char* const* sh1_body_parts, bool* out_has_compilation_failed = NULL);
170 const char* const* sh2_body_parts, bool* out_has_compilation_failed = NULL);
175 const char* const* sh3_body_parts, bool* out_has_compilation_failed = NULL);
181 const char* const* sh4_body_parts, bool* out_has_compilation_failed = NULL);
188 const char* const* sh5_body_parts, bool* out_has_compilation_failed = NULL);
238 …bool buildProgramVA(glw::GLuint po_id, bool* out_has_compilation_failed, unsigned int sh_stages, .…
DesextcTestCaseBase.cpp394 bool TestCaseBase::buildProgramVA(glw::GLuint po_id, bool* out_has_compilation_failed, unsigned int… in buildProgramVA() argument
456 if (out_has_compilation_failed != NULL) in buildProgramVA()
458 *out_has_compilation_failed = (compilation_status == GL_FALSE); in buildProgramVA()
517 const char* const* sh1_body_parts, bool* out_has_compilation_failed) in buildProgram() argument
519 …return buildProgramVA(po_id, out_has_compilation_failed, 1, sh1_shader_id, n_sh1_body_parts, sh1_b… in buildProgram()
544 bool* out_has_compilation_failed) in buildProgram() argument
546 …return buildProgramVA(po_id, out_has_compilation_failed, 2, sh1_shader_id, n_sh1_body_parts, sh1_b… in buildProgram()
579 const char* const* sh3_body_parts, bool* out_has_compilation_failed) in buildProgram() argument
581 …return buildProgramVA(po_id, out_has_compilation_failed, 3, sh1_shader_id, n_sh1_body_parts, sh1_b… in buildProgram()
619 bool* out_has_compilation_failed) in buildProgram() argument
[all …]