Searched refs:out_has_compilation_failed (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.hpp | 166 const char* const* sh1_body_parts, bool* out_has_compilation_failed = NULL); 170 const char* const* sh2_body_parts, bool* out_has_compilation_failed = NULL); 175 const char* const* sh3_body_parts, bool* out_has_compilation_failed = NULL); 181 const char* const* sh4_body_parts, bool* out_has_compilation_failed = NULL); 188 const char* const* sh5_body_parts, bool* out_has_compilation_failed = NULL); 238 …bool buildProgramVA(glw::GLuint po_id, bool* out_has_compilation_failed, unsigned int sh_stages, .…
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D | esextcTestCaseBase.cpp | 394 bool TestCaseBase::buildProgramVA(glw::GLuint po_id, bool* out_has_compilation_failed, unsigned int… in buildProgramVA() argument 456 if (out_has_compilation_failed != NULL) in buildProgramVA() 458 *out_has_compilation_failed = (compilation_status == GL_FALSE); in buildProgramVA() 517 const char* const* sh1_body_parts, bool* out_has_compilation_failed) in buildProgram() argument 519 …return buildProgramVA(po_id, out_has_compilation_failed, 1, sh1_shader_id, n_sh1_body_parts, sh1_b… in buildProgram() 544 bool* out_has_compilation_failed) in buildProgram() argument 546 …return buildProgramVA(po_id, out_has_compilation_failed, 2, sh1_shader_id, n_sh1_body_parts, sh1_b… in buildProgram() 579 const char* const* sh3_body_parts, bool* out_has_compilation_failed) in buildProgram() argument 581 …return buildProgramVA(po_id, out_has_compilation_failed, 3, sh1_shader_id, n_sh1_body_parts, sh1_b… in buildProgram() 619 bool* out_has_compilation_failed) in buildProgram() argument [all …]
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