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Searched refs:out_is_shadow (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp594 glw::GLuint& out_n_components, bool& out_is_shadow);
599 glw::GLuint& out_n_components, bool& out_is_shadow);
DesextcTextureCubeMapArraySampling.cpp2028 bool& out_is_shadow) in getColorType() argument
2037 out_is_shadow = false; in getColorType()
2044 out_is_shadow = false; in getColorType()
2051 out_is_shadow = false; in getColorType()
2058 out_is_shadow = true; in getColorType()
2065 out_is_shadow = false; in getColorType()
2085 bool& out_is_shadow) in getColorType() argument
2088 out_is_shadow); in getColorType()