Searched refs:out_prim_count (Results 1 – 1 of 1) sorted by relevance
398 unsigned out_prim_count; in gs_flush() local409 out_prim_count = shader->run(shader, input_primitives); in gs_flush()410 shader->fetch_outputs(shader, out_prim_count, in gs_flush()416 out_prim_count); in gs_flush()